Look close at the machine in the cupboard and see the puzzle. Place the planet's magnetic field machine inside the cupboard. Go back to the post office and up to the operator's platform. The bed goes out.Ĭheck the cushion and take the planet's magnetic field machine.Ĭhange the magnetic field: Remember that the pigeons are in labeled holes and the largest pigeon is in hole 3. If the top drawer is over the mayor's bed, use the divining rod on the water emblem. Open the drawer by pressing the bell on the desk. Go to the mayor's office across the hall from the post office. Mayor's office: Remember that the pigeons are affected by the magnetic field. He only uses a bubble wrap if a small package is sent through as stamped package 3. Remember that the postman has a thing about bubble wrap. A small pigeon from small hole is engaged to deliver the package. The white cat places stamps on the package and sends it through to the postman. See the orange cat powers the conveyor belt. Rufus pushes his luck.įind out how the mail goes through the post office: Go back to the post office and give voucher to robot postman. Enter the shop and take the vouchers left of the counter. Use blow pipe on window of Toni's window. Combine prepared dart with funnel to get blow pipe. In inventory, combine the dart with the tranquilizer taken from Toni's first aid kit to get prepared dart. Get the vouchers from Toni: We need to see how the mail goes through the post office. So now we need to get the robot out of the way to access the vault and get headphones and mic to use on the radio.įind out how the mail goes through the post office: See that 3 pigeons are 3 different sizes in 3 different sized holes with labels of 1, 2 and 3 stamps. Learn about the messenger pigeons and how they are affected by the magnetic field. The operator would not lend his earphones and he doesn't get tired. Learn that the radio station is for postal services workers only. Look around the operator's platform (listening post): Go to the operator's platform left of the entryway the other one aside from the vault that has a long distance radio. The robot's light comes on and entrance there is not allowed. Check the replacement cat's hatch at bottom drawer of the numbered mailboxes on the left. Rufus says that says that a bit too slow and bit too fast and the package gets the wrong postage. The one on the left is in a hamster wheel and the cat on the right licks stamps. Check the 2 hatches right of the robot and by the ramp to outside. See a nodding bird and a radio that needs a headphone and microphone. Look around post office: Check that the vault is the dark room above the robot's desk. Learn that the scratching noise comes from the postal service replacement cats behind the hatch at left. He only handles the bubble wrap when padding a smaller package that accidentally is packaged in boxes of postage level #3. Learn that the robot has fun popping bubbles of the bubble wrap. The long distance devices are at the listening post of the post office and vault. There are 3 local devices only: mayor's office, reception desk and emergency station. Registered private devices are for local calls only. Talk to the robot operator-postman completely. The post office is now open.įind out where there are radios: Enter the post office. Use the clock-watch on the white machine left of Lotti to get an opening hour of the post office. Take the watch-clock from the mayor's vest. It is missing something on the machine - what o'clock. Post Office opening hours: Check the white machine left of Lotti. She-he says to talk to the operator in the post office. Go to town hall and talk to Lotti, the receptionist. Is that you, Cletus? Learn that Cletus is her fiancé. Talk to Goal: Rufus wakes up in the emergency station. Goal wakes up and after learning about Rufus, she punches him. Then give the espresso to the sleeping Elysian girl. Give espresso to Goal: Then when possible, use the funnel on Goal. An argument ensues between the thieving mayor and Gizmo the policeman. Use the stethoscope on the Mayor Lotek when possible. Back as the doctor Gizmo looks for the stethoscope. Gizmo exits the burning chamber and comes back on stage. Wenzel and Lotek stop Rufus.ĭistract the mayor: Take the stethoscope from the podium. Go back up on stage and now try to use the funnel on Goal. Gizmo enters the chamber and Rufus locks him in. Use the hand torch on the cardboard box under the "no fire" sigh in the cabinet at corner at bottom of stage. Gizmo stops Rufus from giving the "medicine".ĭistract Gizmo: Remember that Gizmo is also the firefighter as well as police and doctor. Try to give Goal the espresso at assembly hall. Overhear Gizmo say that Goal's implant is broken. 4 Find out how the mail goes through the post office:.
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